

This includes things like animations, shaders, hotkeys, and UI elements. Client side mods are little mods that only change things only the player can see. However, there are two kinds of mods that do two different things.

These modifications make the game more unique, changing the experience for the user. Yes, there is such a thing as a modded server. Unless, of course, Maxis came up with a different idea.įinally, server mods. Both help with the connections, but both parties must have the same program to run. The other setup is just the same: Bukkit. Hamachi is one such manager, although it is most associated with Minecraft servers. Minecraft has two different server options that are easy to set up and do much of the connection gabble for you. Maxis could do something similar, but it will have to be either coded into the game in a patch, or, more easily, as an external program that interacts with the game, which is how Mojang handles this.įourth, there has to be a server manager. jar file that opens the server has everything it needs, including a console that handles the server functions. Third, as stated previously, there must be a server console to run the server. You can also set your friends up for OP from the server console (which you need to have access to), but server breaks can occur if your friends do something mischievous. Operators have access to all of the server functions, including cheats, as well as controlling spawns, server kicks, time sets, difficulty, and giving effects. Second, you need a designated OP, or operator. People on your server whitelist can join your server, but others won't be able to see your server.

It will require, however, some patience and technical gabble an your part, and such a system can also be implemented in the Sims 4.įirst, to make your server private, you need a whitelist. I've actually got my hand at making Minecraft servers before, and it really isn't that difficult.
